Context:

This game was made for the February 2024 Game Jam, which had the theme "Butterfly Effect".

It was made by a group of students from Montpellier, France.

With 11 other students, we worked together and made this game in 36 hours.

It was my first Game Jam and also my first group work !

Gameplay:

My Role:

During this Game Jam, my role was to dynamically generate the playground and the background.

At first, I created a self moving ground to simulate the snowball's movement, but we later decided it was easier to keep the ground still and move the ball instead.

To ease, Level Artist's work, I developed a simple system to build both playground and background by using a set of customizable panels used as presets,

which were randomly spawn to simulate a real progression through the level.

I also had to make and implement the Start and Victory events, and began working on an endless mode, but time was too short, so we couldn't include this functionality.